![]() DInputHook: Initialize g_dinput_hook before installing hook.sdk.to_valuetype function to create valuetypes from address by in #517.Optimize game_namespace string concatenation and avoid copies by in #506.Avoid unnecessary shared_ptr copies and simplify static initialization by in #505.Fix duplicate types in the object explorer by in #502.Member indexing for value types by in #487.Add namespace hierarchy to json dump by in #478.Added imgui tables functionality for lua API by in #474.Object indexing improvements by in #464.Disallow use of absolute paths in fs and io APIs by in #461.Fix field indexing for object indexer by in #453.Lua API Convenience changes by in #451.SDK Dump Improvements (Async, Progress bar) by in #429. ![]() DO NOT extract the other files, or your game may crash.
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